The Alias Open Reality™ Development
platform is a platform-independent 3D development environment
that provides an open, fully scalable and cross platform
real-time architecture to developers seeking to create
new 3D tools and workflows. Alias Open Reality™ is based on a
multiple-layer structure, in which any combination of
layers can be programmatically accessed for tool integration.
Already sitting at the heart of Kaydara's MOTIONBUILDER™
product, Alias Open Reality™ makes accessible a host of
sub-layers and related 3D tools and mechanisms, which
can be used to either create custom applications or be
licensed separately to be included in 3rd-party applications.
Tools developed based on the Alias Open Reality™ architecture
can also be integrated within the interactive MOTIONBUILDER™
environment as plug-in component.
Real-Time Engine - The Alias Open Reality™
Real-Time engine provides an animation scene-graph
structure that provides a wide variety of animation services.
Synchronization - Alias Open Reality™
is completely multi-threaded, and designed for a single
or multi-CPU architecture wherein multiple data streams can be processed fully synchronized
and properly timed-stamped.
3D Viewer - Alias Open Reality™'s
rendering is designed to translate 3D data into 2D images
in real-time.
Essentially a high-level rendering API, the rendering system can be mapped to standard OpenGL™
or DirectX™ interfaces.
Input/Output - Any type of input and output data stream can be integrated within the Alias Open Reality™
  framework, such as joystick and mouse, to advanced systems such as motion control
and motion capture, capture, processing, and live playback of data is fully supported.
User Interface - Alias Open Reality™ provides
an independently developed cross-platform UI toolkit.