The Alias Open Reality Development
platform is a platform-independent 3D development environment
that provides an open, fully scalable and cross platform
real-time architecture to developers seeking to create
new 3D tools and workflows. Alias Open Reality is based on a
multiple-layer structure, in which any combination of
layers can be programmatically accessed for tool integration.
Already sitting at the heart of Kaydara's MOTIONBUILDER™
product, Alias Open Reality makes accessible a host of
sub-layers and related 3D tools and mechanisms, which
can be used to either create custom applications or be
licensed separately to be included in 3rd-party applications.
Tools developed based on the Alias Open Reality architecture
can also be integrated within the interactive MOTIONBUILDER™
environment as plug-in component.
Real-Time Engine - The Alias Open Reality™
Real-Time engine provides an animation scene-graph
structure that provides a wide variety of animation services.
Synchronization - Alias Open Reality™
is completely multi-threaded, and designed for a single
or multi-CPU architecture wherein multiple data streams can be processed fully synchronized
and properly timed-stamped.
3D Viewer - Alias Open Reality™'s
rendering is designed to translate 3D data into 2D images
in real-time.
Essentially a high-level rendering API, the rendering system can be mapped to standard OpenGL
or DirectX interfaces.
Input/Output - Any type of input and output data stream can be integrated within the Alias Open Reality
  framework, such as joystick and mouse, to advanced systems such as motion control
and motion capture, capture, processing, and live playback of data is fully supported.
User Interface - Alias Open Reality™ provides
an independently developed cross-platform UI toolkit.