EON SDK is a software development kit for constructing
custom EON nodes and modules. This is the same
tool used by EON Reality to create standard nodes
and modules. EON SDK is used from within Microsoft
Visual C++. EON SDK adds two wizards to Visual
C++, a few base classes that connect your code to
the EON framework, and a number of libraries.
Modules—and even individual nodes—can be licenseprotected
with EON SDK, permitting third-party
developers to create specialized EON Studio plug-ins.
Using the SDK you can further enhance this system by
creating and adding your own nodes to the system.
These nodes can provide totally new functionality or
just enhance or replace the standard ones. These
nodes are deployed and used in the same way as
the standard nodes that are shipped with EON.
Hence, these plug-in components are truly integrated
with the system.

Makes it possible to extend the functionality of the EON system to suit custom application needs

The modules that you develop using this SDK are plugged into the EON system seamlessly

Both the run-time and design-time (development tool) environments can be extended and customized

API documentation, header files, library files, and sample project source files are provided.
If you are using Visual C++, there are even Wizards that generate skeleton code and
associated project files that are compile-ready

Using this framework, you can further customize and design your own EON module simply and easily.
Several common and useful functions are available in the supplied function libraries to simplify your
programming efforts

The SDK and the EON architecture in general are heavily based on the Microsoft COM technology,
offering a clean and universal interface for SDK developers
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