Air Defense Training Simulator
(Tech Demo)

Air Defense Training Simulator

Product Description

The 5DT Air Defense Training Simulator is a very cost-effective training tool to train surface to air missile (SAM) operators. The system is capable of simulating both lock-on-before-launch (LOBL) and command-line-of-sight (CLOS) missiles. The system may also be modified for the training of surface to surface missiles (SSMs) for example anti-armor missiles.

The tripod-mounted launcher frame (shown here) is simply a technology demonstrator. When training is required for a specific SAM system, the real SAM launcher will be instrumented and integrated with the simulator.

The simulator offers a wide field of view (WFOV) display for the acquisition of targets and a narrow field of view (NFOV) display for the tracking of targets. Two display solutions for the wide field of view (WFOV) may be offered by 5DT.

With the first option the WFOV imagery is projected on a video wall (or dome) that completely surrounds the operator. The operator picks out a potential target by observing the video wall. He then looks through the NFOV scope (x10 magnification) to identify the target and to guide the missile to the target.

With the second option (shown here) the projector and WFOV screen is attached to the tripod-mounted missile launcher. In order to pick out a target on the WFOV screen, the operator needs to 'scan' the airspace with the launcher to detect a target. The WFOV imagery changes in accordance with the orientation of the virtual launcher. The operator will now once again look through the NFOV scope (x10 magnification) for identification and guidance purposes.

One of the biggest advantages of the 5DT Air Defense Training Simulator is that it is fully integrated with the 5DT Integrated Virtual Battlefield (5DT IVB). Apart from pre-programmed targets (computer generated forces), human-controlled intelligent targets are now also available. Operators piloting attack helicopters may share the virtual world with operators operating the virtual SAM systems. The training now comes down to human operator versus human operator. The attack helicopter aircrews will do their utmost best to destroy the SAM sites and not be shot down. The SAM operators, on the other hand, will try their best to shoot down the attack helicopters.

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Air Defense Training Simulator Virtual reality simulator Tech Demo
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Photo Gallery
The system utilizes a tripod-mounted framework that emulates the framework of the real missile launcher. This setup is only a technology demonstrator. When a simulator is required for a specific surface to air missile (SAM) system, the simulator will be integrated with the real launcher of that SAM system. The system consists of a projector and projection screen that is mounted on the tripod-mounted framework. There is also a virtual 10x scope mounted to the system. The white tube on the side emulates a launching tube. The orientation of the virtual launcher is tracked with an orientation-tracking device. The orientation angle is fed into the simulation computer and the relevant images are projected on the projection screen and into the viewing scope. The wide field of view (WFOV) is displayed on the projection screen. The operator would typically acquire a target on the WFOV screen and then resort to the 10x magnification viewing scope for a narrow field of view (NFOV). Identification and missile control is performed with the NFOV viewing scope. 

5DT may also offer a full 360 degree wrap-around video wall for the wide field of view (WFOV) display.
Hardware Setup for 5DT Air Defense Training Simulator
This image shows an operator using the x10 viewing scope. A narrow field of view (NFOV) of the virtual world is projected in the viewing scope. This scope is used for target identification and to guide the missile to the target by keeping the cross-hairs on the target (command-line-of-sight (CLOS) guidance algorithm). The system may also be configured to emulate lock-on-before-launch (LOBL) missile guidance algorithms. A smoke trail, approaching the target, can be seen on the wide field of view (WFOV) projection screen.
Magnified View Scope
The 5DT Air Defense Training Simulator is fully integrated with the 5DT Integrated Virtual Battlefield (5DT IVB). A synthetic virtual radar forms part of the 5DT IVB. This radar can be placed at any position in the virtual world. In this case the radar screen is superimposed on an aerial image of the battlefield. As the virtual launcher is rotated, a direction vector rotates on the radar screen. Most SAM systems work in conjunction with a radar system. The synthetic virtual radar presents interesting training possibilities. The radar screen may be positioned at the same (virtual) site as the SAM system. It may also be positioned in an early warning position. In the latter case the instructor may warn the trainee of advancing targets. The instructor may also decide not to warn the trainee, so that the trainee will have to rely on audio cues only.
Synthetic 'Radar'
The wide field of view (WFOV) projection screen is used to acquire targets. When a target has been acquired visually, the operator may switch to the narrow field of view (NFOV) viewing scope view. This image shows several attack helicopters, one in the foreground and a second in the background.
Target Acquisition
The narrow field of view (NFOV) viewing scope presents a 10x magnified view and is used for identification purposes. Once a target has been correctly identified the missile is launched. If a command-line-of-sight missile guidance algorithm is simulated, the operator needs to keep the cross hairs on the target in order to guide the missile to the target. This image shows a missile on its way to the target. A smoke trail is also displayed. The density and color of the smoke trail may be programmed. It may also be omitted.
Missile Smoke Trail
The virtual missile may be fitted with a proximity fuse that will explode when it gets to within a certain (programmable) distance of the target. This image shows a missile exploding within 20 meters of an attack helicopter target. The proximity fuse may also be de-activated, so that the missile will require a direct hit to shoot down the target.
Proximity Fuse
Targets of different sizes and speeds may be tracked with the system. The fighter aircraft in this image was piloted by another operator in a separate simulator.
Tracking a Fighter Aircraft

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